﻿

using System;
using System.Text;
using System.Reflection;
using Microsoft.Practices.Unity.InterceptionExtension;
using System.Runtime.Caching;

using System.Collections.Generic;

namespace DanGao.Infrastructure.Cache
{

    public enum CacheType
    { 
        Get, //获取
        Put, //压入
        Remove //移除
    }

}
